POV-Ray : Newsgroups : povray.general : heightfields, 16bit images and isosurfaces : Re: heightfields, 16bit images and isosurfaces Server Time
4 Aug 2024 16:09:28 EDT (-0400)
  Re: heightfields, 16bit images and isosurfaces  
From: Lutz-Peter Hooge
Date: 9 Jun 2003 21:04:54
Message: <3ee52eb6@news.povray.org>
Christopher James Huff <cja### [at] earthlinknet> wrote:

> What were the render times like?

For 512x384 without AA:

bilinear:               14s
bilinear as function: 1m05s
bicubic as function:  4m10s

So bicubic is about 4 times slower (not unexpected, it uses 16 samples
instead of 4 in bilinear).

Lutz-Peter


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